“Terremoti d’Italia” (Earthquakes of Italy) is a touring exhibition promoted by the Italian Department of Civil Protection, designed to raise public awareness and understanding of seismic risk in Italy. The project combines scientific knowledge, historical memory, technological innovation, and experiential learning to strengthen a culture of prevention. Through an accessible, interactive, and multidisciplinary approach, the exhibition engages citizens of all ages, particularly young people, encouraging them to take an active role in disaster risk reduction.
Dialogue
The Fire Kills campaign (UK) aims to reduce deaths and injuries from home fires by promoting prevention, early detection, and escape plans. The focus is on increasing the number and proper placement of smoke detectors (including interconnected ones) and improving safe behaviors at home. It offers practical advice on common risks and what to do in the event of a fire. It focuses on vulnerable groups (elderly, disabled, and hearing-impaired) and provides information on possible local home fire safety visits.
RisKIT is an educational game designed for primary schools that combines learning and fun to raise awareness among children about environmental risks and prevention measures. It includes practical exercises such as creating a risk calendar and an emergency kit, while also integrating knowledge of children’s rights in crisis situations. The goal is to develop collaboration and responsibility skills from an early age.
Feel Safe VR Experience is an immersive educational project by Save the Children Italia that uses virtual reality to teach children and adolescents how to respond safely to emergencies. Through interactive simulations of earthquakes, floods, and wildfires, participants develop practical safety skills, resilience, and awareness. The project emphasizes participation, inclusivity, and engagement to foster responsible young citizens.
“Who’s most at risk?” is a tested and freely available educational toolkit consisting of teacher’s notes, pupil activity sheets, character profiles, key-word lists, chance cards and hazard scenario cards. It supports a 15–20 minute role-play in which pupils adopt the identities of people living in different parts of the world and physically move forwards or backwards according to statements about age, income, education, housing, disability, location and access to information or savings.
COPE Disaster Champions provides free illustrated children’s books, educational jingles and a digital platform to teach disaster preparedness and risk awareness. Through storytelling, visuals and simple action-oriented messages, the initiative empowers children to understand risks and adopt safe behaviours before, during and after disasters.
Safecast designs and deploys open hardware and software tools that enable citizens and experts to collect, share and access high-quality environmental data. Originating from a post-disaster information gap, Safecast promotes transparency, public trust and evidence-based decision-making through open data and community-driven monitoring.
EDURES provides a comprehensive conceptual and operational toolkit for assessing, planning and strengthening the resilience of educational ecosystems, enabling education authorities and stakeholders to prepare for, respond to and adapt to crises while ensuring continuity, accessibility and democratic values in education.
ReBuS provides a structured methodological framework and operational tools to assess community resilience and to guide strategic planning and public action in the context of crises, emergencies, and systemic change, through a holistic, participatory and multi-level approach.
Pagination
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