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Dialogue

This handbook is a practical tool designed to help educators in Malta teach children and adolescents about disaster preparedness—especially earthquakes—through engaging, inclusive, and age-appropriate activities. Based on the Feel Safe methodology developed by Save the Children Italy, it offers a structured learning pathway (Explore–Experience–Participate), ready-to-use exercises, and guidance on addressing both the technical and emotional dimensions of emergencies.

Solution

A national preparedness campaign that gives the public clear, practical steps to prepare for disasters and emergencies.

Ready.gov offers all-hazards and hazard-specific guidance - plans, supply kits, alerts and warnings, and recovery actions, with dedicated sections for Ready Kids and Ready Business that tailor preparedness actions to schools/families and the private sector.

Case

A free, curriculum-linked first aid teaching toolkit that enables any secondary school teacher across the UK to deliver first aid education to students.

Contribution

The Tokyo Resilience Project is a city-wide preparedness programme that equips residents with practical tools and learning experiences to improve everyday disaster readiness.

In practice, the project operates as a multi-hazard resilience “umbrella”: it strengthens physical protection (e.g., regulating reservoirs and river measures; coastal protection and sea-level-rise readiness; upgrading buildings and lifelines) while also trying to make preparedness “everyday” through accessible products and outreach. Examples of public-facing outputs include:

Case

An annual Italian programme that trains young people each year in disaster risk awareness and civil protection through immersive week-long camps.

Contribution

A global educational simulation that challenges players to act as disaster risk managers, tasking them with protecting communities against imminent natural hazards through strategic planning and resource management. In each 10-20 minute session, players navigate one of five scenarios - tsunami, hurricane, wildfire, earthquake, or flood - where they must decide how to spend a limited budget on structural and non-structural measures.

Contribution

Professional emergency services may, at times, be limited in their response capacity and are often forced to focus their efforts on providing only the most essential assistance. Ready2Help is especially beneficial when a large number of people are quickly needed to provide extra support. This includes physical assistance (e.g. filling sandbags, carrying goods), sheltering groups of people, relieving healthcare personnel or providing assistance by making resources available (e.g. places to sleep or means of transport).

Contribution

A community-based educational board game that helps participants learn about natural hazards, preparedness actions, and response behaviours relevant to island environments. It is supported by a structured facilitator manual to ensure accurate learning outcomes.

The solution aims to increase disaster risk awareness and preparedness through interactive learning, enabling participants to recognise local hazards, understand appropriate preparedness actions, and discuss risk-reducing behaviours relevant to Seychelles island communities.

Contribution

A board-game-based educational toolkit that helps children understand hazards and disaster risk reduction through interactive gameplay and structured learning activities.

Contribution

A printable, facilitator-led game that teaches teenagers practical safety behaviours for floods and wildfires through riddles, cooperative mini-games, and a debrief discussion.
The toolkit places participants in a scenario where they have 30 minutes to support a local councillor by identifying “good practices” for protecting people and reducing risk. It is designed for group play (4–6 participants) with an adult activity leader and ends with a structured debrief to consolidate learning.

Contribution