A free, curriculum-linked first aid teaching toolkit that enables any secondary school teacher across the UK to deliver first aid education to students.
Limited External
Provides emergency managers and disaster preparedness professionals with practical, step-by-step guidance for designing and conducting simulation exercises that test and strengthen response plans, procedures, and coordination systems across all hazards.
A free, modular resilience guide that equips Red Cross Red Crescent branches and community-based organisations in urban areas to lead practical, low-cost activities that strengthen community preparedness and reduce disaster risk.
The solution provides ready-to-use, scenario-based materials that help organisations simulate cyber incidents and strengthen their response coordination and decision-making capacity. The packages include facilitator guides, scenario narratives, injects, and evaluation tools that enable organisations to conduct structured discussion-based exercises without requiring technical simulation infrastructure.
A community-based educational board game that helps participants learn about natural hazards, preparedness actions, and response behaviours relevant to island environments. It is supported by a structured facilitator manual to ensure accurate learning outcomes.
The solution aims to increase disaster risk awareness and preparedness through interactive learning, enabling participants to recognise local hazards, understand appropriate preparedness actions, and discuss risk-reducing behaviours relevant to Seychelles island communities.
A free, evidence-based educational card game that teaches children aged 6–12 how to prepare for and respond to natural hazards through play.
The resource is intended for classrooms, families, and community/youth groups and is supported by printable game cards, educator support sheets, and short “how to play” videos. The game and support materials were developed using evidence and co-design input from resilience professionals, emergency responders, and education experts, and were play-tested with end users.
A role-playing game that simulates a cyber-attack on a community's critical infrastructure. Participants must collaborate to prioritize resources, communicate with the public, and maintain essential services under stress.
The Fire Kills campaign (UK) aims to reduce deaths and injuries from home fires by promoting prevention, early detection, and escape plans. The focus is on increasing the number and proper placement of smoke detectors (including interconnected ones) and improving safe behaviors at home. It offers practical advice on common risks and what to do in the event of a fire. It focuses on vulnerable groups (elderly, disabled, and hearing-impaired) and provides information on possible local home fire safety visits.
RisKIT is an educational game designed for primary schools that combines learning and fun to raise awareness among children about environmental risks and prevention measures. It includes practical exercises such as creating a risk calendar and an emergency kit, while also integrating knowledge of children’s rights in crisis situations. The goal is to develop collaboration and responsibility skills from an early age.
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