The solution provides ready-to-use, scenario-based materials that help organisations simulate cyber incidents and strengthen their response coordination and decision-making capacity. The packages include facilitator guides, scenario narratives, injects, and evaluation tools that enable organisations to conduct structured discussion-based exercises without requiring technical simulation infrastructure.
> 200.000
A board-game-based educational toolkit that helps children understand hazards and disaster risk reduction through interactive gameplay and structured learning activities.
A printable, facilitator-led game that teaches teenagers practical safety behaviours for floods and wildfires through riddles, cooperative mini-games, and a debrief discussion.
The toolkit places participants in a scenario where they have 30 minutes to support a local councillor by identifying “good practices” for protecting people and reducing risk. It is designed for group play (4–6 participants) with an adult activity leader and ends with a structured debrief to consolidate learning.
A free, evidence-based educational card game that teaches children aged 6–12 how to prepare for and respond to natural hazards through play.
The resource is intended for classrooms, families, and community/youth groups and is supported by printable game cards, educator support sheets, and short “how to play” videos. The game and support materials were developed using evidence and co-design input from resilience professionals, emergency responders, and education experts, and were play-tested with end users.
An immersive safety education “experience village” that trains children and seniors to recognise risks and take safer decisions in real-life situations.
A modular fire safety education programme for secondary schools that helps teachers build students’ practical knowledge and safer behaviour.
BFireSafe@School provides structured learning content (units/modules) supported by digital components (e-learning/LMS), enabling schools to integrate fire safety into classroom delivery in a consistent and repeatable way. It was developed through a multi-country consortium and is made available in multiple languages to support transferability across education systems.
The Disaster Recovery Toolkit for Local Government is a modular guide that helps local authorities prepare for, manage, and sustain disaster recovery across the full recovery timeline.
A community training programme that turns residents into organised, trained volunteers who can support emergency response and recovery in their neighbourhoods.
The Tokyo Resilience Project is a city-wide preparedness programme that equips residents with practical tools and learning experiences to improve everyday disaster readiness.
In practice, the project operates as a multi-hazard resilience “umbrella”: it strengthens physical protection (e.g., regulating reservoirs and river measures; coastal protection and sea-level-rise readiness; upgrading buildings and lifelines) while also trying to make preparedness “everyday” through accessible products and outreach. Examples of public-facing outputs include:
A national preparedness campaign that gives the public clear, practical steps to prepare for disasters and emergencies.
Ready.gov offers all-hazards and hazard-specific guidance - plans, supply kits, alerts and warnings, and recovery actions, with dedicated sections for Ready Kids and Ready Business that tailor preparedness actions to schools/families and the private sector.
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