A digital platform and citizen network designed to mobilize local mutual aid and risk awareness through a "Citizen Volunteer" model before, during, and after disasters.
Civil Society And Local Actors
This solution is an institutional textbook designed to provide school teachers with a structured framework for teaching civil protection as part of the compulsory Civic Education course. It offers detailed modules covering the history of the National Civil Protection Service, the scientific basis of diverse hazards, and practical self-protection measures. The textbook serves as an official reference to foster a culture of prevention and community resilience from an early age.
Professional emergency services may, at times, be limited in their response capacity and are often forced to focus their efforts on providing only the most essential assistance. Ready2Help is especially beneficial when a large number of people are quickly needed to provide extra support. This includes physical assistance (e.g. filling sandbags, carrying goods), sheltering groups of people, relieving healthcare personnel or providing assistance by making resources available (e.g. places to sleep or means of transport).
A community-based educational board game that helps participants learn about natural hazards, preparedness actions, and response behaviours relevant to island environments. It is supported by a structured facilitator manual to ensure accurate learning outcomes.
The solution aims to increase disaster risk awareness and preparedness through interactive learning, enabling participants to recognise local hazards, understand appropriate preparedness actions, and discuss risk-reducing behaviours relevant to Seychelles island communities.
A board-game-based educational toolkit that helps children understand hazards and disaster risk reduction through interactive gameplay and structured learning activities.
A printable, facilitator-led game that teaches teenagers practical safety behaviours for floods and wildfires through riddles, cooperative mini-games, and a debrief discussion.
The toolkit places participants in a scenario where they have 30 minutes to support a local councillor by identifying “good practices” for protecting people and reducing risk. It is designed for group play (4–6 participants) with an adult activity leader and ends with a structured debrief to consolidate learning.
A free, evidence-based educational card game that teaches children aged 6–12 how to prepare for and respond to natural hazards through play.
The resource is intended for classrooms, families, and community/youth groups and is supported by printable game cards, educator support sheets, and short “how to play” videos. The game and support materials were developed using evidence and co-design input from resilience professionals, emergency responders, and education experts, and were play-tested with end users.
An immersive safety education “experience village” that trains children and seniors to recognise risks and take safer decisions in real-life situations.
A short video series that teaches kindergarten-age children fire safety through a puppet character and simple, memorable stories.
The episodes explain practical fire prevention and safe behaviour in a child-friendly way and introduce the role of firefighters, fire station equipment, and what happens during an emergency. The series is published online so educators and families can use it repeatedly in classrooms or at home.
The Disaster Recovery Toolkit for Local Government is a modular guide that helps local authorities prepare for, manage, and sustain disaster recovery across the full recovery timeline.
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