A free, modular resilience guide that equips Red Cross Red Crescent branches and community-based organisations in urban areas to lead practical, low-cost activities that strengthen community preparedness and reduce disaster risk.
Children
A policy and planning toolkit used by education and disaster risk management actors to assess, reduce, and manage risks affecting learners, educators, and education systems. The solution outlines foundations and pillars for systemic action to protect learners, keep schools open during crises, and build resilience through risk education and inclusive safety management.
The CSSF aims to:
A global educational simulation that challenges players to act as disaster risk managers, tasking them with protecting communities against imminent natural hazards through strategic planning and resource management. In each 10-20 minute session, players navigate one of five scenarios - tsunami, hurricane, wildfire, earthquake, or flood - where they must decide how to spend a limited budget on structural and non-structural measures.
A comprehensive national communication initiative designed to provide Romanian citizens with standardized, life-saving behavioral guidelines for seismic events. The initiative utilizes high-visibility video spots, downloadable educational brochures for schools, and interactive digital content to replace common myths with scientifically backed "correct behaviors." By ensuring that every citizen knows how to "drop, cover, and hold on" and avoid dangerous actions like using elevators or running onto stairs, the campaign builds a culture of national seismic resilience.
A comprehensive fire prevention toolkit and guidance system designed to help residents identify and mitigate fire risks within their homes. The solution integrates a physical/digital guide with the "Home Fire Safety Checker," an online tool that categorizes household risk levels. Based on the results, the system offers tailored advice or triggers a professional home fire safety visit from local fire crews. It covers a wide range of hazards, including lithium battery safety, electrical maintenance, and specialized escape protocols for high-rise buildings.
This solution is an institutional textbook designed to provide school teachers with a structured framework for teaching civil protection as part of the compulsory Civic Education course. It offers detailed modules covering the history of the National Civil Protection Service, the scientific basis of diverse hazards, and practical self-protection measures. The textbook serves as an official reference to foster a culture of prevention and community resilience from an early age.
A community-based educational board game that helps participants learn about natural hazards, preparedness actions, and response behaviours relevant to island environments. It is supported by a structured facilitator manual to ensure accurate learning outcomes.
The solution aims to increase disaster risk awareness and preparedness through interactive learning, enabling participants to recognise local hazards, understand appropriate preparedness actions, and discuss risk-reducing behaviours relevant to Seychelles island communities.
A board-game-based educational toolkit that helps children understand hazards and disaster risk reduction through interactive gameplay and structured learning activities.
A printable, facilitator-led game that teaches teenagers practical safety behaviours for floods and wildfires through riddles, cooperative mini-games, and a debrief discussion.
The toolkit places participants in a scenario where they have 30 minutes to support a local councillor by identifying “good practices” for protecting people and reducing risk. It is designed for group play (4–6 participants) with an adult activity leader and ends with a structured debrief to consolidate learning.
A free, evidence-based educational card game that teaches children aged 6–12 how to prepare for and respond to natural hazards through play.
The resource is intended for classrooms, families, and community/youth groups and is supported by printable game cards, educator support sheets, and short “how to play” videos. The game and support materials were developed using evidence and co-design input from resilience professionals, emergency responders, and education experts, and were play-tested with end users.
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