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5.000 - 50.000

EDURES provides a comprehensive conceptual and operational toolkit for assessing, planning and strengthening the resilience of educational ecosystems, enabling education authorities and stakeholders to prepare for, respond to and adapt to crises while ensuring continuity, accessibility and democratic values in education.

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Safecast designs and deploys open hardware and software tools that enable citizens and experts to collect, share and access high-quality environmental data. Originating from a post-disaster information gap, Safecast promotes transparency, public trust and evidence-based decision-making through open data and community-driven monitoring.

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COPE Disaster Champions provides free illustrated children’s books, educational jingles and a digital platform to teach disaster preparedness and risk awareness. Through storytelling, visuals and simple action-oriented messages, the initiative empowers children to understand risks and adopt safe behaviours before, during and after disasters.

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The "SMURD Mobile Training Center / Caravan – Be prepared" project is a truck-based mobile classroom providing hands-on first aid and emergency preparedness training to various locations in Romania.
It includes lectures and demonstrations using equipment and simulators, led by IGSU/SMURD staff.
The goal is to increase citizens' ability to respond appropriately when "every second counts," reducing the risks associated with events such as fires, floods, or earthquakes.

Case

“Terremoti d’Italia” (Earthquakes of Italy) is a touring exhibition promoted by the Italian Department of Civil Protection, designed to raise public awareness and understanding of seismic risk in Italy. The project combines scientific knowledge, historical memory, technological innovation, and experiential learning to strengthen a culture of prevention. Through an accessible, interactive, and multidisciplinary approach, the exhibition engages citizens of all ages, particularly young people, encouraging them to take an active role in disaster risk reduction.

Case

ARC’s CBDP toolkit helps communities turn data on risks, vulnerabilities, and capacities into a practical disaster preparedness and response plan. It was developed in Afghanistan, where poverty, weak infrastructure, and environmental degradation increase the impact of floods, droughts, landslides, and other hazards. The approach is participatory (focus groups, observation, feedback) and involves local structures such as the CDMC/CDC, with actions phased into emergency, short, medium, and long-term. It also integrates environmental aspects and climate projections.

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RisKIT is an educational game designed for primary schools that combines learning and fun to raise awareness among children about environmental risks and prevention measures. It includes practical exercises such as creating a risk calendar and an emergency kit, while also integrating knowledge of children’s rights in crisis situations. The goal is to develop collaboration and responsibility skills from an early age.

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The kit consists of four thematic sections:

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Risk Runner is an interactive video game designed for children aged 9 to 12, which transforms learning about safety into a dynamic and fun experience. Through realistic scenarios – such as floods, forest fires, earthquakes, and environmental crisis – players face challenges and mini-quizzes that teach them how to behave correctly in an emergency. The game combines racing and gamification elements with educational content, promoting awareness, prevention and resilience.

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This guide provides practical strategies for engaging children as active participants in disaster risk reduction. It frames children not merely as vulnerable groups but as agents capable of contributing ideas, identifying risks, and supporting community preparedness. Through participatory methods, case studies, and hands-on activities, the guide demonstrates how children can be meaningfully involved in planning, prevention, and resilience-building at the community level.

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