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Basic Preparedness

A global educational simulation that challenges players to act as disaster risk managers, tasking them with protecting communities against imminent natural hazards through strategic planning and resource management. In each 10-20 minute session, players navigate one of five scenarios - tsunami, hurricane, wildfire, earthquake, or flood - where they must decide how to spend a limited budget on structural and non-structural measures.

Solution

A community-based educational board game that helps participants learn about natural hazards, preparedness actions, and response behaviours relevant to island environments. It is supported by a structured facilitator manual to ensure accurate learning outcomes.

The solution aims to increase disaster risk awareness and preparedness through interactive learning, enabling participants to recognise local hazards, understand appropriate preparedness actions, and discuss risk-reducing behaviours relevant to Seychelles island communities.

Solution

A board-game-based educational toolkit that helps children understand hazards and disaster risk reduction through interactive gameplay and structured learning activities.

Solution

A printable, facilitator-led game that teaches teenagers practical safety behaviours for floods and wildfires through riddles, cooperative mini-games, and a debrief discussion.
The toolkit places participants in a scenario where they have 30 minutes to support a local councillor by identifying “good practices” for protecting people and reducing risk. It is designed for group play (4–6 participants) with an adult activity leader and ends with a structured debrief to consolidate learning.

Solution

An immersive game-based learning experience that teaches disaster risk reduction and climate adaptation through collaborative problem-solving. Participants work together in a three-room installation to solve quizzes and puzzles to make their simulated community more resilient to natural hazards.

Contribution

This handbook is a practical tool designed to help educators in Malta teach children and adolescents about disaster preparedness—especially earthquakes—through engaging, inclusive, and age-appropriate activities. Based on the Feel Safe methodology developed by Save the Children Italy, it offers a structured learning pathway (Explore–Experience–Participate), ready-to-use exercises, and guidance on addressing both the technical and emotional dimensions of emergencies.

Solution

A modular fire safety education programme for secondary schools that helps teachers build students’ practical knowledge and safer behaviour.
BFireSafe@School provides structured learning content (units/modules) supported by digital components (e-learning/LMS), enabling schools to integrate fire safety into classroom delivery in a consistent and repeatable way. It was developed through a multi-country consortium and is made available in multiple languages to support transferability across education systems.

Case

A national preparedness campaign that gives the public clear, practical steps to prepare for disasters and emergencies.

Ready.gov offers all-hazards and hazard-specific guidance - plans, supply kits, alerts and warnings, and recovery actions, with dedicated sections for Ready Kids and Ready Business that tailor preparedness actions to schools/families and the private sector.

Case

A short video series that teaches kindergarten-age children fire safety through a puppet character and simple, memorable stories.
The episodes explain practical fire prevention and safe behaviour in a child-friendly way and introduce the role of firefighters, fire station equipment, and what happens during an emergency. The series is published online so educators and families can use it repeatedly in classrooms or at home.

Case

A practical household preparedness guide that helps people manage the first 72 hours of an emergency when essential services may be disrupted. 

Solution